3. Ultra Messaging® Programming Quick Start

The C programs below contain the minimum code and supporting material. Their purpose is to verify that the user's build and run-time environments are set up correctly. They also give a basic introduction to the Ultra Messaging® API.

We also have equivalent Java and C# programs available in source form. See MinSrc.java and MinRcv.java or MinSrc.cs and MinRcv.cs We also have an example of how application callbacks are coded in C++ programs. See minrcv.cpp (Most browsers let you right-click on the link and use the save link target function, or some variation.)

Note that these programs do not allow the user to override any of the default configuration values. As a result, operation is fixed according to the normal LBM defaults; for example TCP is the transport protocol, topic resolution is performed using multicast, etc. See the Ultra Messaging Configuration Guide.

The Ultra Messaging Examples page provides a much richer set of source files that use a wide variety of features. However, those programs double as performance testing tools, so they tend to be more complex than just demonstrating the features. We recommend to first build and run these minimal examples.

This source code example is provided by Informatica for educational and evaluation purposes only.

Error handling in these programs is primitive. A production program would want to have better error handling, but for the purposes of a minimal example, it would just be a distraction. Also, a production program would want to support a configuration file to override default values on options.

When building on Windows, the following notes are applicable.

  1. Make sure the preprocessor variable "WIN32" is defined. From Visual Studio 6, navigate: "Project"->"Settings...", "C/C++", "Category:General", "Preprocessor definitions:".

  2. Add C:\Program Files\29West\<VERS>\Win2k-i386\include\lbm as an additional include directory (where "<VERS>" is the appropriate version identifier). From Visual Studio 6, navigate: "Project"->"Settings...", "C/C++", "Category:Preprocessor", "Additional include directories:"

  3. Add lbm.lib and wsock32.lib as Object/library modules. From Visual Studio 6, navigate: "Project"->"Settings...", "Link", "Category:General", "Object/library modules:"

  4. Add C:\Program Files\29West\VERS\Win2k-i386\lib as an additional library path (where VERS is the appropriate version identifier). From Visual Studio 6, navigate: "Project"->"Settings...", "Link", "Category:Input", "Additional library path:"

  5. The install procedure should already have added the LBM bin directory to the Windows PATH. This is necessary so that lbm.dll can be found when a program is run. To modify the Windows PATH from Windows XP, navigate: "right-click My Computer"->"properties", "Advanced", "Environment variables", "System variables:Path", "Edit"

When building on Unix, the following notes are applicable.

  1. Sample build command:

    cc -I$HOME/lbm/<VERS>/<PLATFORM>/include
       -L$HOME/lbm/<VERS>/<PLATFORM>/lib -llbm -lm -o min_src min_src.c
    
    (This should be all one line.)

  2. The appropriate library search path should be updated to include the Ultra Messaging lib/ directory. For example, on Linux:

    LD_LIBRARY_PATH="$HOME/lbm/<VERS>/<PLATFORM>/lib:$LD_LIBRARY_PATH"
    export LD_LIBRARY_PATH
    
    (For other flavors of Unix, see http://bhami.com/rosetta.html.) Alternatively, the shared library can be copied from the LBM lib/ directory to a directory which is already in the library search path.

3.1. Minimal Ultra Messaging Source Implementation

This is a source code listing of a minimal source (sender) program. You may find it helpful to download the source code (most browsers let you right-click on the link and use the save link target function, or some variation). We also have equivalent Java and C# programs available in source form. See MinSrc.java and MinSrc.cs.

/*file: minsrc.c - minimal source (sender) program.
 *
 * Copyright (c) 2005-2014 Informatica Corporation. All Rights Reserved.
 * Permission is granted to licensees to use
 * or alter this software for any purpose, including commercial applications,
 * according to the terms laid out in the Software License Agreement.
 */

#include <stdio.h>

#if defined(_MSC_VER)
/* Windows-only includes */
#include <winsock2.h>
#define SLEEP(s) Sleep((s)*1000)
#else
/* Unix-only includes */
#include <stdlib.h>
#include <unistd.h>
#define SLEEP(s) sleep(s)
#endif

#include <lbm/lbm.h>

main()
{
    lbm_context_t *ctx;    /* pointer to context object */
    lbm_topic_t *topic;    /* pointer to topic object */
    lbm_src_t *src;        /* pointer to source (sender) object */
    int err;               /* return status of lbm functions (true=error) */

#if defined(_MSC_VER)
    /* windows-specific code */
    WSADATA wsadata;
    int wsStat = WSAStartup(MAKEWORD(2,2), &wsadata);
    if (wsStat != 0)
    {
        printf("line %d: wsStat=%d\n",__LINE__,wsStat);
        exit(1);
    }
#endif

    err = lbm_context_create(&ctx, NULL, NULL, NULL);   (1)
    if (err)
    {
        printf("line %d: %s\n", __LINE__, lbm_errmsg());
        exit(1);
    }

    err = lbm_src_topic_alloc(&topic, ctx, "Greeting", NULL);   (2)
    if (err)
    {
        printf("line %d: %s\n", __LINE__, lbm_errmsg());
        exit(1);
    }

    err = lbm_src_create(&src, ctx, topic, NULL, NULL, NULL);   (3)
    if (err)
    {
        printf("line %d: %s\n", __LINE__, lbm_errmsg());
        exit(1);
    }

    SLEEP(3);   (4)

    err = lbm_src_send(src, "Hello!", 6, LBM_MSG_FLUSH | LBM_SRC_BLOCK);   (5)
    if (err)
    {
        printf("line %d: %s\n", __LINE__, lbm_errmsg());
        exit(1);
    }

    /* Finished all sending to this topic, delete the source object. */
    SLEEP(2);   (6)
    lbm_src_delete(src);

    /* Do not need to delete the topic object - LBM keeps track of topic
     * objects and deletes them as-needed.  */

    /* Finished with all LBM functions, delete the context object. */
    lbm_context_delete(ctx);

#if defined(_MSC_VER)
    WSACleanup();
#endif
}  /* main */

Notes:

(1)
Create a context object. A context is an environment in which LBM functions. Note that the first parameter is a pointer to a pointer variable; lbm_context_create writes the pointer to the context object into "ctx". Also, by passing NULL to the context attribute parameter, the default option values are used. For most applications only a single context is required regardless of how many sources and receivers are created.
(2)
Allocate a topic object. A topic object is little more than a string (the topic name). During operation, LBM keeps some state information in the topic object as well. The topic is bound to the containing context, and will also be bound to a source object. Note that the first parameter is a pointer to a pointer variable; lbm_src_topic_alloc writes the pointer to the topic object into "topic". Also, by passing NULL to the source topic attribute, the default option values are used. The string "Greeting" is the topic string.
(3)
Create the source object. A source object is used to send messages. It must be bound to a topic. Note that the first parameter is a pointer to a pointer variable; lbm_src_create writes the pointer to the source object to into "src". Use of the third and fourth parameters is optional but recommended in a production program - some source events can be important to the application. The last parameter is an optional event queue (not used in this example).
(4)
Need to wait for receivers to find us before first send. There are other ways to accomplish this, but sleep is easy. See https://communities.informatica.com/infakb/faq/5/Pages/80061.aspx for details.
(5)
Send a message to the "Greeting" topic. The flags make sure the call to lbm_src_send doesn't return until the message is sent.
(6)
For some transport types (mostly UDP-based), a short delay before deleting the source is advisable. Even though the message is sent, there may have been packet loss, and some transports need a bit of time to request re-transmission. Also, if the above lbm_src_send call didn't include the flush, some time might also be needed to empty the batching buffer.

3.2. Minimal Ultra Messaging Receiver Implementation

This is a source code listing of a minimal receiver program. You may find it helpful to download the source code (most browsers let you right-click on the link and use the save link target function, or some variation). We also have equivalent Java, C#, and C++ programs available in source form. See MinRcv.java MinRcv.cs and minrcv.cpp.

/*file: minrcv.c - minimal receiver program.
 *
 * Copyright (c) 2005-2014 Informatica Corporation. All Rights Reserved.
 * Permission is granted to licensees to use
 * or alter this software for any purpose, including commercial applications,
 * according to the terms laid out in the Software License Agreement.
 */

#include <stdio.h>

#if defined(_MSC_VER)
/* Windows-only includes */
#include <winsock2.h>
#define SLEEP(s) Sleep((s)*1000)
#else
/* Unix-only includes */
#include <stdlib.h>
#include <unistd.h>
#define SLEEP(s) sleep(s)
#endif

#include <lbm/lbm.h>

/*
 * A global variable is used to communicate from the receiver callback to
 * the main application thread.
 */
int msgs_rcvd = 0;

int app_rcv_callback(lbm_rcv_t *rcv, lbm_msg_t *msg, void *clientd)   (1)
{
    /* There are several different events that can cause the receiver callback
     * to be called.  Decode the event that caused this.  */
    switch (msg->type)
    {
    case LBM_MSG_DATA:    /* a received message */
        printf("Received %d bytes on topic %s: '%.*s'\n",   (2)
               msg->len, msg->topic_name, msg->len, msg->data);

        /* Tell main thread that we've received our message. */
        ++ msgs_rcvd;
        break;

    case LBM_MSG_BOS:
    printf("[%s][%s], Beginning of Transport Session\n", msg->topic_name, msg->source);
    break;

    case LBM_MSG_EOS:
    printf("[%s][%s], End of Transport Session\n", msg->topic_name, msg->source);
    break;
    
    default:    /* unexpected receiver event */
        printf("Received lbm_msg_t type %x [%s][%s]\n", msg->type, msg->topic_name, msg->source);
        break;
    }  /* switch msg->type */

    return 0;
}  /* app_rcv_callback */


main()
{
    lbm_context_t *ctx;    /* pointer to context object */
    lbm_topic_t *topic;    /* pointer to topic object */
    lbm_rcv_t *rcv;        /* pointer to receiver object */
    int err;               /* return status of lbm functions (true=error) */

#if defined(_MSC_VER)
    /* windows-specific code */
    WSADATA wsadata;
    int wsStat = WSAStartup(MAKEWORD(2,2), &wsadata);
    if (wsStat != 0)
    {
        printf("line %d: wsStat=%d\n",__LINE__,wsStat);
        exit(1);
    }
#endif

    err = lbm_context_create(&ctx, NULL, NULL, NULL);   (3)
    if (err)
    {
        printf("line %d: %s\n", __LINE__, lbm_errmsg());
        exit(1);
    }

    err = lbm_rcv_topic_lookup(&topic, ctx, "Greeting", NULL);   (4)
    if (err)
    {
        printf("line %d: %s\n", __LINE__, lbm_errmsg());
        exit(1);
    }

    err = lbm_rcv_create(&rcv, ctx, topic, app_rcv_callback, NULL, NULL);   (5)
    if (err)
    {
        printf("line %d: %s\n", __LINE__, lbm_errmsg());
        exit(1);
    }

    while (msgs_rcvd == 0)
        SLEEP(1);

    /* Finished all receiving from this topic, delete the receiver object. */
    lbm_rcv_delete(rcv);

    /* Do not need to delete the topic object - LBM keeps track of topic
     * objects and deletes them as-needed.  */

    /* Finished with all LBM functions, delete the context object. */
    lbm_context_delete(ctx);

#if defined(_MSC_VER)
    WSACleanup();
#endif
}  /* main */

Notes:

(1)
LBM passes received messages to the application by means of a callback. I.e. the LBM context thread reads the network socket, performs its higher-level protocol functions, and then calls an application-level function that was set up during initialization. This callback function has some severe limitations placed upon it. It must execute very quickly; any potentially blocking calls it might make will interfere with the proper execution of the LBM context thread. One common desire is for the receive function to send an LBM message (via lbm_src_send), however this has the potential to produce a deadlock condition. If it is desired for the receive callback function to call LBM or other potentially blocking functions, it is strongly advised to make use of an event queue, which causes the callback to be executed from an application thread. See the example tool lbmrcvq.c for an example of using a receiver event queue.
(2)
Note - printf can block, which is normally a bad idea for a callback (unless an event queue is being used). However, for this minimal application, only one message is expected.
(3)
Create a context object. A context is an environment in which LBM functions. Note that the first parameter is a pointer to a pointer variable; lbm_context_create writes the pointer to the context object into "ctx". Also, by passing NULL to the context attribute parameter, the default option values are used. For most applications only a single context is required regardless of how many sources and receivers are created.
(4)
Lookup a topic object. A topic object is little more than a string (the topic name). During operation, LBM keeps some state information in the topic object as well. The topic is bound to the containing context, and will also be bound to a receiver object. Note that the first parameter is a pointer to a pointer variable; lbm_rcv_topic_lookup writes the pointer to the topic object into "topic". Also, by passing NULL to the source topic attribute, the default option values are used. The string "Greeting" is the topic string.
(5)
Create the receiver object and bind it to a topic. Note that the first parameter is a pointer to a pointer variable; lbm_rcv_create writes the pointer to the source object to into "rcv". The second and third parameters are the function and application data pointers. When a message is received, the function is called with the data pointer passed in as its last parameter. The last parameter is an optional event queue (not used in this example).

Copyright 2005 - 2014 Informatica Corporation.