Call when finished with a LBMReceiverStatistics object. Do not call dispose on the stats object
before passing to this method. If the local and shared object limit is reached,
it will simply ignore the passed object which will result in it being garbage collected.

C# |
public override void doneWithReceiverStatistics( LBMReceiverStatistics obj )

- obj (LBMReceiverStatistics)
- The stats object