An LBMSDMRawUint16 is a helper class to minimise the effort of formatting
and parsing unsigned 16 bit integers

C# |
public class LBMSDMRawUint16 : LBMSDMRaw

All Members | Constructors | Methods | Fields | ||
Icon | Member | Description |
---|---|---|
![]() | LBMSDMRawUint16()()() | Create a raw uint16 field, defaulting to 0 |
![]() | LBMSDMRawUint16(UInt16) | Set a raw uint16 field providing the value as an int |
![]() | Clone()()() | Get a copy of this object (Inherited from LBMSDM.) |
![]() | debug_level | Debug mask for SDM implementation. (Inherited from LBMSDM.) |
![]() ![]() | format(array<Byte>[]()[], Int32, UInt16) | Format a uint16 value into a byte buffer |
![]() | format(array<Byte>[]()[], Int32) | Format the raw uint16 value into a byte buffer |
![]() ![]() | length | The number of bytes needed to store a raw LBMSDMRawUint16 |
![]() | log(String) | Log an event. If debug level is set greater than 0, output to stderr (Inherited from LBMSDM.) |
![]() | parse(array<Byte>[]()[], Int32) | Parse the raw uint16 value from a byte buffer |
![]() | set(UInt16) | Set a uint16 field providing the value as an int |
![]() | set_debug_level(Int32) | Set the debug level for processing this SDM message.
Currently all debugs go to standard out.
(Inherited from LBMSDM.) |
![]() | toDbgString()()() | Get a debug string for this object. This is not
expected to be called and exists for child classes.
(Inherited from LBMSDMRaw.) |
![]() | ToString()()() | Get a string version of an uint16 (Overrides Object.ToString()()().) |
![]() | toUshort()()() | Get the int representation of the uint16 |